phd thesis

Scurto, H., Designing With Machine Learning for Interactive Music Dispositifs. Sorbonne Université, 2020. Defended on December 2nd 2019 at IRCAM. Jury: Frédéric Bevilacqua (IRCAM), Samuel Bianchini (EnsAD), Sergi Jordà (UPF), Wendy Mackay (INRIA), Catherine Pélachaud (CNRS), Anne Sèdes (Paris 8). pdf

journal articles / book chapters

Scurto, H., Van Kerrebroeck, B., Caramiaux, B., Bevilacqua, F. (2021). Designing Deep Reinforcement Learning for Human Parameter Exploration. ACM Transactions on Computer-Human Interaction (TOCHI), 28(1). 1-35. doi | pdf

Scurto, H., & Chemla—Romeu-Santos, A. (2021). Machine Learning for Computer Music Multidisciplinary Research: A Practical Case Study. In: Kronland-Martinet R., Ystad S., Aramaki M. (eds) Perception, Representations, Image, Sound, Music. CMMR 2019. Lecture Notes in Computer Science, vol 12631. Springer, Cham. doi | pdf

Lemaitre, G., Scurto, H., Françoise, J., Bevilacqua, F., Houix, O., & Susini, P. (2017). Rising Tones and Rustling Noises: Metaphors in Gestural Depictions of Sounds. PloS one, 12(7), e0181786. doi | pdf

conference proceedings


Scurto, H., Caramiaux, B., Bevilacqua, F. (2021). Prototyping Machine Learning Through Diffractive Art Practice. In Proceedings of the 2021 ACM Designing Interactive Systems Conference (DIS’21). doi | pdf

Becker, J., Bianchini, S., Scurto, H., Tosi Brandi, E. (2021). Picking Up Good Vibrations: Designing an Experimental Setup to Assess the Role of Vibrations in Human-Robot Interaction. In IEEE International Conference on Robotics and Automation Workshop on Sentimental Machines (ICRA-X 2021). pdf


Audry, S., Dumont-Gagné, R., Scurto, H. (2020). Behaviour Aesthetics of Reinforcement Learning in a Robotic Art Installation. In NeurIPS Workshop on Machine Learning for Creativity and Design 4.0. pdf

Scurto, H. (2020). ciel. In Proceedings of the 20th International Conference on New Interfaces for Musical Expression (NIME’20). pdf

Scurto, H. (2020). terre. In Proceedings of the 2nd International Symposium on Sound, Image and Interaction Design (SIIDS’20). pdf


Scurto, H., Liu, W., Matuszewski, B., Bevilacqua, F., Fréchin, J.-L., Petrevski, U., & Schnell, N. (2019). Entrain: Encouraging Social Interaction in Collective Music Making. In ACM SIGGRAPH Studio 2019 (SIGGRAPH’19) (p. 5). ACM. doi | pdf

Parke-Wolfe, S., Scurto, H., & Fiebrink, R. (2019). Sound Control: Supporting Custom Musical Interface Design for Children with Disabilities. In Proceedings of the 19th International Conference on New Interfaces for Musical Expression (NIME’19). pdf


Scurto, H., Van Kerrebroeck, B., & Bevilacqua, F. (2018). Riding the Co-Explorers. In Proceedings of the 19th International Society for Music Information Retrieval Conference (ISMIR 2018). pdf

Scurto, H., Bevilacqua, F., & Caramiaux, B. (2018). Perceiving Agent Collaborative Sonic Exploration In Interactive Reinforcement Learning. In Proceedings of the 15th Sound and Music Computing Conference (SMC 2018). pdf

Scurto, H., & Bevilacqua, F. (2018). Appropriating Music Computing Practices Through Human-AI Collaboration. In Journées d’Informatique Musicale (JIM 2018). pdf


Scurto, H., Bevilacqua, F., & Françoise, J. (2017). Shaping and Exploring Interactive Motion-Sound Mappings Using Online Clustering Techniques. In Proceedings of the 17th International Conference on New Interfaces for Musical Expression (NIME’17). pdf

Scurto, H., & Bevilacqua, F. (2017). VIMOs: Enabling Expressive Mediation and Generation of Embodied Musical Interactions. In Proceedings of the 4th International Conference on Movement Computing (MOCO 2017). pdf


Scurto, H., & Fiebrink, R. (2016). Grab-and-Play Mapping: Creative Machine Learning Approaches for Musical Inclusion and Exploration. In Proceedings of the 42nd International Computer Music Conference (ICMC 2016). pdf

Scurto, H., Lemaitre, G., Françoise, J., Voisin, F., Bevilacqua, F., & Susini, P. (2016). Embodying sounds: Building and analysis of a database of gestural and vocal imitations. In 7th Conference of the International Society for Gesture Studies (ISGS 2016).


Scurto, H., Lemaitre, G., Françoise, J., Voisin, F., Bevilacqua, F., & Susini, P. (2015). Combining gestures and vocalizations to imitate sounds. In 170th Meeting of the Acoustical Society of America (ASA 2015).

art publishings

Da Mosto, J., Kuitenbrouwer, K., Ribault, P., Bianchini, S., Krier, S., Grebenstein, P., Hoske, R., Ammar-Khodja, B., Cozzolino, F., Scurto, H., Sebregondi, F. (2020). Zoöp. In Values for Survival, Cahier 2: the Venice Exploratorium. Het Nieuwe Instituut, Rotterdam. pp. 180-193. url

popular science

Scurto, H., Lemaitre, G., Françoise, J., Voisin, F., Bevilacqua, F., & Susini, P. (2015). How would you sketch a sound with your hands? in ASA Press Room, 2015. url

academic reports

Scurto, H., Creative Interaction Paradigms for Machine Learning-Based Design of Gestural Musical Interfaces. Pre-doctoral report, ENS Paris-Saclay, Goldsmiths University of London, 2016. pdf

Scurto, H., Combination of Gesture and Vocalization in Sound Imitation. Master’s thesis, UPMC, IRCAM, 2015. pdf

Scurto, H., Design and Prototyping of a Transverse Saxophone. Bachelor’s report, ENS Paris-Saclay, LMA-CNRS, 2013. pdf

Scurto, H., Voicing and String Plucking in the Harpsichord. Bachelor’s report, ENS Paris-Saclay, ∂’Alembert, Philharmonie de Paris, 2012. pdf