ka’ba (ongoing)

ka’ba is an ongoing interactive AI artwork in two acts for virtual reality headset.

In the first act, the spectator is virtually put in a cubic environment inside which s/he can freely move. The six faces of the cube display fixed audiovisual clips, composed of digitally-altered ecosystemic sounds and pictures. This tension, between the real and the virtual, operates beyond the picture to the spectator’s body, who can decide on the virtual distance between her/him and the walls, but must take real physical postures to contemplate the clips.

In the second act, the spectator is immersed in an infinite environment, fully re/generated by an AI algorithm each time it is visited. Audiovisual content now evolves under abstract three-dimensional forms, and is endowed with an encrypted interactive behaviour. The « fourth wall » of the apparatus breaks, and with it, the limits between the real and the virtual, matter and computation, diachrony and synchrony, reason and belief.

interactive art


The project was developed with Axel Chemla—Romeu-Santos in collaboration with the wolfgang collective.

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